Bibliography

Articles and papers about virtual teams used in this project:


ANDERSON, S. Notes & Slides for Creating Pleasurable Interface. 2006. Available at: <http://www.poetpainter.com/thoughts/article/presentation-notes-slides-for-creating-pleasurable-interfaces>.


BRADLEY, L.; The Technology That Supports Virtual Team Collaboration. In: NEMIRO, J. The handbook of high performance virtual teams: A toolkit for collaborating across boundaries. São Francisco: John Wiley & Sons, 2008. p. 331-343.


BUCKLAND, M. What is a" document?". Journal of the American Society for Information Science (1986-1998), v. 48, n. 9, 1997. p. 804.


CHARMAZ, K. Constructing Grounded Theory: A practical guide through qualitative analysis. London: SAGE Publications, 2006.


CHO, J.; CHO, M.; KOZINETS, N. Does the medium matter in collaboration? Using visually supported collaboration technology in an interior design studio. International Journal of Technology and Design Education, 2015, p. 1-20.


CHURCHILL, E.; SNOWDON, D.; MUNRO, A. (Ed.).Collaborative virtual environments: digital places and spaces for interaction. Springer Science & Business Media, 2012.


DE GUZMAN, E. Using MURAL to Facilitate Un-Moderated Formative User Experience Research Activities. In: International Conference on Human-Computer Interaction. Springer International Publishing, 2016. p. 24-29.


GALLUP. State of the American Worksplace. Washington: Gallup, 2017, 214p.


GLASER, B. G. The Future of Grounded Theory. The Grounded Theory Review, v. 9, n. 2, 2010, p. 1-14.


HALLING, M. 2017 Remote Collaboration Survey Results. MURAL Blog, Delaware, 2018. Available at: <https://blog.mural.co/2017-remote-collaboration-survey-results-0>.


HARWOOD, G.G.; Design Principles for Successful Virtual Teams. In: NEMIRO, J. The handbook of high performance virtual teams: A toolkit for collaborating across boundaries. São Francisco: John Wiley & Sons, 2008. p. 59-83.


HOEFLING, T.; The Three-Fold Path of Expanding Emotional Bandwidth in Virtual Teams. In: NEMIRO, J. The handbook of high performance virtual teams: A toolkit for collaborating across boundaries. São Francisco: John Wiley & Sons, 2008. p. 87-104.


JEHN, K.; MANNIX, E. The Dynamic Nature of Conflict: A Longitudinal Study of Intragroup Conflict and Group Performance. Academy of Management Journal. Nova Iorque, v. 44, n. 2, 2001. p. 238-251.


KALBACH, J. Effective Remote Design. UIE Articles, Nort Andover, 2015. Available at: < https://articles.uie.com/make_remote_design/>. Acesso em: 30 set. 2018.


KANAWATTANACHAI, P.; YOO, Y. Dynamic Nature of Trust in Virtual Teams. The Journal of Strategic Information Systems, Amsterdam, v. 11, n. 3, 2002. p. 187-213.


KOHLER, Thomas et al. Co-creation in virtual worlds: the design of the user experience. MIS quarterly, v. 35, n. 3, 2011. p. 773-788.


KRATZER, J.; LEENDERS, R.; VAN ENGELEN, J. Managing creative team performance in virtual environments: an empirical study in 44 R&D teams. Technovation, v. 26, n. 1, 2006. p. 42-49.


MACGREGOR, S. (Ed.). Higher Creativity for Virtual Teams: Developing Platforms for Co-Creation: Developing Platforms for Co-Creation. IGI Global, 2007.


MARTINS, L.; GILSON, L.; MAYNARD, M. Virtual teams: What do we know and where do we go from here? Journal of management, v. 30, n. 6, 2004. p. 805-835.


MCALLISTER, D.J. Affect and Cognition-Based Trust as Foundations for Interpersonal Cooperation in Organizational. The Academy of Management Journal, Nova Iorque, v. 38, n. 1, 1995. p. 24-59.


NAUGHTON, N.; REDFERN, S. Collaborative virtual environments to support communication and community in internet-based distance education. 2002.


NEMIRO, J. Connection in creative virtual teams. Journal of Behavioral and Applied Management, v. 3, n. 2, 2001. p. 92-112.


______________. The creative process in virtual teams. Communication Research Journal, v. 14, n. 1, 2002. p. 69-83.


______________. Creativity in virtual teams: Key components for success. John Wiley & Sons, 2004.


NEMIRO, Jill et al. (Ed.). The handbook of high performance virtual teams: A toolkit for collaborating across boundaries. John Wiley & Sons, 2008.


O'HARA-DEVEREAUX, M.; JOHANSEN, R. Global Work, Bridging Distance, Culture & Time. São Francisco: Jossey-Bass Publishers, 1994.


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REMOTERS. 7 Remote Work Trends in 2017. Remoters Blog, 2017. Available at: <https://remoters.net/remote-work-trends-2017>. Acesso em: 30 set. 2018.


ROGERS, B. Is Onboarding The New HR Secret For Company Success? 2019. Available at: <https://www.forbes.com/sites/brucerogers/2019/01/25/is-onboarding-the-new-hr-secret-for-company-success/#cb20feb14846>.


RUTKOWSKI, A. et al. E-Collaboration: The reality of virtuality. IEEE Transactions on professional communication, v. 45, n. 4, 2002. p. 219-230.


STREITZ, N. et al. i-LAND: an interactive landscape for creativity and innovation. In: Proceedings of the SIGCHI conference on Human Factors in Computing Systems. ACM, 1999. p. 120-127.


TOWNSEND, A.; DEMARIE, S.; HENDRICKSON, A. Virtual teams: Technology and the workplace of the future. The Academy of Management Executive, v. 12, n. 3, 1998. p. 17-29.


UNITED NATIONS CONFERENCE ON TRADE AND DEVELOPMENT. Information Economy Report 2017: Digitalization, Trade and Development. Geneva, Nova Iorque: United Nations, 2017. Available at: <https://unctad.org/en/pages/PublicationWebflyer.aspx?publicationid=1872>. Acesso em: 28 mar. 2019.


ZAKARIA, N.; AMELINCKX, A.; WILEMON, D. Working together apart? Building a knowledge‐sharing culture for global virtual teams. Creativity and innovation management, v. 13, n. 1, 2005. p. 15-29.

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